DCAF – WTF?

DCAF Handbook ImageFor much of the Noughties I was a Business Adviser – specialising in creative businesses and digital business.  This was a fascinating and inspiring period during which I worked with a large number of startups and small businesses; managed a team of specialist advisers in London and was involved in recruiting and establishing a team in Liverpool.  I presented occasionally at conferences – especially on digital business matters – and occasionally got ‘hands-on’ with the development of online platforms and web presences.  Most of the time, however, I and my colleagues spent with a fascinating mix of incredibly inspiring fledgling (and established) creative entrepreneurs.

So why I am telling you this?  Quite simply, to set the scene and to highlight one of the themes we encountered a lot during this period.  Young creatives, often recent graduates of Higher Education Art and Design Establishments, would be very eager to access the advice and support on offer whilst often bemoaning the lack of ‘enterprise’ advice / expertise available to them at university.

In the intervening years this has improved substantially in breadth and depth, with opportunities such as ‘live projects’ and ‘placements’ embedded within many courses.  At University of the Arts London (UAL) the ‘Creative Attributes Framework’ (CAF) identifies a number ‘attributes’.  These, according to research, are attributes (behaviours and skills), which are essential (or at least extremely advantageous) to creative practitioners throughout their careers.  The ‘CAF’ is used by course teams when planning courses and learning activities – truly embedding ‘enterprise’ skills at the heart of the curriculum.

So, onto the ‘DCAF’ of my acronym-tastic title.  “Digital Creative Attributes Framework – What (are) The Facts?”  The ‘DCAF’ is essentially a variant of the ‘CAF’ and takes as its starting point the same nine attributes.

These nine attributes fall within three families:

  • Making Things Happen
  • Showcasing Abilities
  • Navigating Change

The ‘practices’ explored within the DCAF relate to Digital behaviours and skills – and avoid falling into the trap of being prescriptive (the ‘scenarios’ column is left deliberately blank for those engaging with the DCAF to make it relevant for their own projects and practices).

There is a splendid blog dedicated to the DCAF which you can access at https://dcaf.myblog.arts.ac.uk

The superbly designed accompanying booklet was designed by Conor Rigby, whose abilities are showcased at http://conorrigby.com.

#creative-attributes, #creativity-2, #digital-creative-attributes, #digital-literacy, #enterprise, #ual

Digital Learning Spaces

TEL at UALInterested in Digital Learning Spaces?

You can now listen to UAL academics talking about how they and their students are using digital spaces for reflective practice, research, collaboration, showcasing work and more – @ Discussing Digital Pedagogies.

This is the start of an ongoing audio enquiry I am conducting into digital teaching and learning spaces within the art and design Higher Education context.

#digital-learning, #digital-literacy, #elearning-2, #learning, #mahara, #technology-enhanced-learning, #tel, #ual, #workflow

Wikimania 2014

Wikimania 2014 logoI (and a few other people ;-)) enjoyed Wikimania 2014 – which took place in London from August 8th-10th. For more details have a look at the programme. Most of the presentations to do with education took place on Saturday and included my new UAL colleague Dave White (Head of Technology-Enhanced Learning) with a provocative and thought provoking presentation entitled ‘What’s left to teach now that Wikipedia has done everyone’s homework?’ Videos of key presentations from Saturday are available at Livestream (you will need a Livestream account to view but that is free/easy to set up). A truly inspiring presentation was given by Jack Andraka ‘Citizen Scientist’ who told of his ultimately successful mission to discover a straightforward, cheap and effective test for early pancreatic cancer thereby saving lives Continue reading

#conference, #conferences, #digital-literacy, #elearning-2, #learning-technology, #ual, #wikimania, #wikipedia

Visual Rhetoric – a UAL / LSE Collaboration

Visual Rhetoric logo

Visual Rhetoric is a collaboration between the LSE and UAL (LCC) with a recently designed and launched public presence available at www.visualrhetoric.ac.uk. This fascinating knowledge exchange project brings together designers and researchers from the social sciences, arts and humanities.

Here follows an  overview of the collaboration between the eLearning Teams of UAL (CLTAD) and LSE and the academic teams to provide additional resources to support this project. Continue reading

#cltad, #creativity-2, #digital-literacy, #elearning-2, #lcc, #learning-technology, #ual

Electronic Management of Assessment – HeLF Forum

HeLF logo

Towards the end of June I attended and presented at the ‘Heads of eLearning Forum’ – HeLF – ‘Electronic Management of Assessment’ (EMA) SIG Event held at the University of Brighton. It was a fascinating gathering, most attendees being senior ‘Learning Technologists’ and ‘Heads of eLearning’ from universities across the UK.
Continue reading

#digital-literacy, #elearning-2, #feedback, #oat, #online-assessment

Online Assessment Feedback

My Assessment feedback - logo

Together with Technical Developer Sat Anandhan, I have been involved in UAL’s Online Assessment Tool (‘OAT’) project since its inception.

OAT is an online assessment grading and feedback tool developed to support the delivery of high quality and timely assessment feedback to students throughout the university. Continue reading

#assessment, #cltad, #digital-literacy, #elearning-2, #eportfolio, #learning-technology, #mahara, #moodle, #online-assessment, #ual

Openshot – why it’s worth funding.

Openshot logo

Openshot

Putting my money where my mouth is, I’ve just pledged funding for the Openshot project via Kickstarter.

Why have I done this?

Openshot is an excellent free video editing program currently available for Linux platforms – and I have recently started to use Linux in the form of Linux Mint on a couple of laptops. However, I also use Windows and Mac systems too.

Openshot intend to make their program available for Windows and Mac platforms too Continue reading

#digital-literacy, #learning-technology, #openshot, #video